Villaverde Alto

  • Tools:
    Maya, Photoshop
  • Client:
    Personal Project

Living in Madrid, public transport is the norm. On my daily travels, I would pass this station, fascinated by the richness in texture and forms. I decided to do my own rendition of the place, and after approximately two months worth of work, I finally present it to you.

I modelled it out in Maya; textured it using real photographs taken on the scene and off of CGTextures (highly recommended site, which I will visit again and again from now on); rendered in Mental Ray (custom lighting setup, no FG o GI); and composited in Photshop.

It has been an interesting step in my learning phase, as I have learnt a lot of Photoshop with this piece, and have learnt that I wasted a lot of time, that could have been better invested in other parts of the process.

I hope you enjoy it, and I would love to hear your C + C’s.

Related Entries
© Copyright 2008-2013 All Rights Reserved - Andrew Pyott